世界から貴重な贈り物 wonderful gifts from the world

P1010148.jpgP1010145.jpgP1010144.jpg娘と息子に外国の友人から素晴らしい贈り物が届く.
そんな気遣いが今一番嬉しい.
皆本当にありがとう.

毎日わくわくしながら,ドキドキしながら成長しています.

many gifts arrive from all over the world for my daughter and son.
such thoughtfulness brings us the most happiness.
thumpity-thump , kids are excited by days and growing fast.

thank you.

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11 thoughts on “世界から貴重な贈り物 wonderful gifts from the world

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  4. @GreenArmadillo: You’re telling me the coentnt production was over six months, but let’s take a look at the coentnt that has been produced since 2004:Post-Release 1.x1. Maraudon2. Dire Maul3. Kazzak and Azuregos4. The Honor System5. Alterac Valley6. Warsong Gulch7. New hubs in the Searing Gorge and the Hinterlands8. BWL9. ZG10. Arathi Basin11. Green dragon bosses12. The revamp of Silithus13. RAQ14. TAQ15. Naxx16. Cross-realm battlegrounds17. Lolsand and EPL outdoor PvP18. Opening event for AQ19. Scourge Invasion for Naxx20. Opening event for Dark PortalTBC21. Azuremyst22. Bloodmyst23. Eversong24. Ghostlands25. HFP26. Zangarmarsh27. Terrokar28. Nagrand29. BEM30. Netherstorm31. SMV32. Silvermoon33. Exodar34. Ramps35. BF36. SH37. SP38. Underbog39. SV40. MT41. Crypts42. Sethekk43. SL44. Mech45. Bot46. Arc47. Old Hillsbrad48. BM49. Karazhan50. Gruul’s Lair51. Magtheridon52. SSC53. TK54. DW and Kazzak55. Arenas and the arena system56. EotS57. Heaps of new talents58. Flying mounts59. Shattrath60. Jewelcrafting61. Draenei62. Blood ElvesPost-Release TBC63. Hyjal64. BT65. Netherwing, Ogri’la, and Skettis66. ZA67. The Dustwallow revamp68. MgT69. Quel’danas, and various other dailies70. SWP71. Achievements72. InscriptionThen let’s consider the fact that Blizzard has also been working on a new expansion, which also has new coentnt.WotLK73. Death Knights74. Howling Fjord (HF)75. Borean Tundra76. Dragonblight (DB)77. Grizzly Hills (GH)78. Zul’Drak (ZD)79. Sholazar Basing (SB)80. Crystalsong81. Storm Peaks (SP)82. Icecrown (IC)83. Dalaran84. Wintergrasp and siege weapons85. Strand of the Ancients86. The DK starting area (which is basically the size of a small zone in coentnt)87. Utgarde Keep88. Utgarde Pinnacle89. The Nexus90. The Occulus91. Drak’Tharon Keep92. Gun’drak93. Violet Hold94. Azjol’Nerub95. Ahn’kahet96. Halls of Lightning97. Halls of Stone98. Old Strat99. A revamped Naxx100. Obsidian Sanctum101. Malygos102. Ulduar103. A couple new arenas104. Tons of new talentsAs a summary, that’s:30 five-man instances8 outdoor bosses8 important quest hub additions17 new raid dungeons2 new professions3 major game systems (honor, arenas, siege weapons)4 overhauls or minor system additions (flying mounts, x-realm BG’s, dailies, achievements)21 zones4 major cities1 new class2 new races5 battlegrounds1 major outdoor PvP zone3 minor PvP outdoor stuff (that suck, yes, but Blizzard spent time on them)Many talent overhauls (and several minor tweaks early on)The cries about how we only have major coentnt patches once every six months are indicative of skewed perspectives. The issue is simply that some players only participate in certain coentnt. Some only raid. Some only PvP. Some only level alts. Some only do dailies to pass the time. Some only do 5-mans and heroics. For the people who cross the lines into more than one territory, it’s a different story.Right before the release of 3.0.2, I still felt knee deep into SWP, even though we had cleared it in early August. We weren’t done getting the gear people wanted. It was still a challenge to work through it each week. And I had other things in the game I wanted to do that I simply didn’t have the time for. When 3.0.2 was released, SWP was suddenly a joke. But now I had glyphs to consider, new talents to work with, raid issues to sort out, the pre-Wrath launch event, achievements to focus on, and alts to finish.And now Wrath is close to coming out and I am going to be overwhelmed by leveling, new five-mans, new gear to pick up, new raid coentnt, remaining desires to arena seriously, a new class to level, etc.That’s a lot of stuff for me and others between March and now. Just because the top raids clear instances in quick time doesn’t make those coentnt gaps glaring for everyone else. However, I will admit that perhaps PvP had no real major developments throughout most of TBC, other than new arena seasons.The thing to remember is that a lot of the major coentnt that is produced has nothing or little to do with other development teams. You won’t see raid encounter designers playing a huge role in outdoor leveling coentnt, for example. They all spend some time working together, surely. But when it comes to the implementation, the quest team has minimal work for something like raid dungeons, and a lot for things like new zones.Honestly, however, I’ve seen the development progress from the start of alpha until now and they quest team has improved a ton, in terms of both quality and quantity. Adding a few quests here and there to the old world would be a very minor delay to development of new zones later on. But if they want to retain the people who are altoholics, and if they want to retain entirely new players, they’re going to have to do something.They could have people start at level 55, as you say. But then they would have to develop coentnt that eases players into their talents, much as they did with DK’s. This means developing new coentnt to ease people into the game. Regardless of how you do it, it’s the same idea, just a different concept.And when you consider all of the coentnt that has been developed in the 48 months since WoW’s release, it’s merely a small blip on the radar. And it’s much needed for the people who do the things that perhaps you don’t.

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